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GetHTSystem().GetAppConfig(),HTSystemManager.GetHTSystem().GetAppEnv(),hostUrl,mNaviProvider,mNaviRender); 您可在Unity新建工程的“Assets > HTFoundation > Scripts
videoTexture = Laya.Texture.create(this.videoTexture2D, 0, 0, imgData.width, imgData.height); this.video.texture = this.videoTexture;
nFocal: number) { return 2 * Math.atan(0.5 * nImageHeight / nFocal); } static radianToDegree(nRadian: number) { return nRadian / Math.PI *
${message}\n`; return formattedMessage } formatNumber = (n: number) => { const s = n.toString() return s[1] ? s : '0' + s
message的不同取值,处理不同事件。 }); // 设置已知地图服务区域的GPS坐标 function setAreaGPSFun(gps) { return new Promise((resolve, reject) => { hwar.setAreaGPS(gps);
GetHTSystem().GetAppConfig(), HTSystemManager.GetHTSystem().GetAppEnv(), hostUrl); // 设置成功失败的回调监听 mPOICloud.AddListListener(SelecteDestination); mPOICloud
GetJniAttach(), mResRender, mSysSession.mHostUrl, Application.temporaryCachePath, mSysSession